Amark (Teste de perfomance) - Teste de Performance 2D e 3D para celulares.
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Supported operating systems:
Java ME, Java Nokia 240x320, Java SE 240x320
Spruce Tester Spruce Tester is a valuable development tool for comprehensive testing of the hardware features of a Java enabled handset
NTL Benchmark NTL Benchmark - NTL benchmark allows you to measure the performance and capabilities of your mobile phone for running games and Java applications. See how your phone looks in comparison to other devices. The program performs more than 100 different types of tests, reflecting the behavior of real applications
FPC Bench 3Dimension FPC Bench is a great java benchmark to test and compare the performance of your phones with others. You'll find a lot of 3D tests, CPU tests
Serial Port Tester Serial Port Tester is a utility to test the serial interface of a Wireless Java device
Fpc bench 3.1 FPC Bench is a java benchmark to test and compare the performance of a phone with others phones. FPC Bench is a java benchmark to test and compare the performance of a phone with other phones . Differently from other benchmark, FPC Bench results is not influenced from screen resolution
SPMark Java06 - Free Edition SPMarkJava06 benchmark is a richly featured, handheld
device benchmark for measuring and evaluating a system's performance in running Java applications.
Futuremark's SPMarkJava06 benchmark includes performance tests for high- and low-detail 3D games, 2D games, image processing and Java Virtual Machine (JVM)
TaylorBench TaylorBench - A very simple benchmark, that, that tests the low-level performance of a MIDP-compliant device.
The source is open, without any copyright, so you're free to do what you like with it, as long as you acknowledge me in the 'About' Alert
CPU Speed Test VVS To test CPU program. With CPU Speed Professional assistance you will be able to carry out the so-called Benchmark tests, measuring how quickly can work your central processor under maximum load
JBenchmark 3D JBenchmark 3D - JBenchmark3D measures the 3D performance of mobile Java enabled devices by emulating demanding 3D environments similar to 3D games use.
Thanks to its leading optimisation technologies Kishonti Informatics shows how developers will use the new Mobile 3D Graphics (also known as JSR184) standard to bring 3D gaming to mobile devices