BLARGH Text Editor WIP r120 BLARGH Text Editor
Bachelor's Lackluster And Ruminantly Gnarled Homebrew Text Editor
Copyright (C) 2008 anomalous_underdog
This is meant as a demo to implement Joe Strout's HexInput method of inputting text on portable devices (in this case, the Nintendo DS Lite).
This started out as an idea to create an equivalent of QuickWrite's "FUNADY" keyboard layout on the DS using homebrew tools.
Homebrew programmers are encouraged to make use of this work to integrate the QUONG keyboard layout and HexInput input method in their homebrew software. (most of the HexInput and QUONG code is in source/Underdog/Gui/HexGrid.h and source/Underdog/Gui/HexGrid.cpp)
Ultimately, this will be turned into an offline wiki viewer/editor similar to TiddlyWiki (http://www.tiddlywiki.org).
BLARGH Text Editor uses:
* devkitARM r24
* libnds 1.3.1
* libfat-nds 1.0.2 (the demo will save/load txt files)
BLARGH Text Editor has unit tests made in UnitTest++ (r186) (http://unittest-cpp.sourceforge.net/). It uses scons (scons-0.97.0d20070918) (http://www.scons.org/) to build the unit test executable file. Scons is made in Python, and requires it to be installed when building the unit test program (http://www.python.org/).
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If you got an error while installing Themes, Software or Games, please, read FAQ.
A quick fix update for pergame_edit, homebrew dev @wn's handy homebrewing app for the PSP is now available.
[fix] Fixed could not saving.
[fix] Fixed could not read packed prx.
[remove] Remove show a free space of a storage.
 Other minor fixes
TopEdit Text File Editor ControlsUse either the virtual keyboard with the Wiimote or an external USB keyboard
from Zx-81 :
Here is a new version of PSPWrite the text editor for PSP.
It permits to edit even huge text file, in both dos and unix mode, using iso8859-1 (8bits) characters encoding. All iso8859-1 characters are present in the "Danzeff like" virtual keyboard.
The IR keyboard support is based on the work of Harald Fielker
A few months ago I internally updated it to 2.1 fixing a few issues such as the GZ error, KL3E was added to the last public release but I'm not sure if it is still working on 5.00 as it uses a RAM search to hook the function.
Anyways here is 2.1 unofficial update with the 5