Well, as you know, my last Parallel Worlds release was Alpha 3, but I actually made two more versions, Alpha 4, and Alpha 5, both of which were only released unofficially to the people on the PAlib IRC channel. I have now decided to release it, as version 0.1 final (the next release), will use the same engine as I will use for SSBR.
New features in this version:
* Heaps of bugs fixed, there should really be nothing wrong now, apart from collision errors
* Kirby is now the character, instead of Mario
* 4 stages, including the first Jelli level
* Menu placeholder, really does nothing at the moment. I've stopped working on it, for now.
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If you got an error while installing Themes, Software or Games, please, read FAQ.
You must have noticed too that there are a lot of developers opting to leave the scene for a little while (And we say that with crossed fingers...), there are also those that - thank all the circuit gods - are staging a huge comeback.
Black Phoenix and Deanaw22, dishes out a spanking new version of their port of a Jerrit Jahn original called Another Pool
BombjackDS Bombjack DS is a Bombjack arcade emulator for the Nintendo DS
Geometry Wars! Geometry Wars! - This is my attempt at cloning Geometry Wars to the psp. I have tried to get the gameplay as close as possible to the original game. It is developed in C++ and uses triEngine for it's graphics
Dodge the Squares v1.4 Dodge the Squares v1.4
Well, i know that i said that v1.3 was the final BUT NICK^^ (CKNICK^^ on qj) offered to do some gfx to make it even better I took him up on that Offer & here we have Dodge the Squares v1.4 .
But This isn't just a graphical Update OHHH no