Looks like PSP and NDS homebrew masters need to make some space for Xbox 360 homebrew developers. Since the very recent release of XNA beta, we've already got our hands on a couple of them. The first one was FX14 XNA by ARogan (BACKLINK TO FOLLOW)
And now here comes Xbox 360 homebrew application no.2: Simply Explosion Maker (SEM) by East-Power Soft.
The Simply Explosion Maker (SEM) is a simple program creates graphical explosions for 2D games. It is not a program to create absolute realistic particle emissions, says the developer, but it could be the only program of its kind yet. If you play FX14 XNA, the explosions in that game were done by SEM.
SEM is a will come in handy for homebrew game developers making their first shooting games looking for a quick, simple and clean resolution explosion graphics.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
The shower of homebrew goodness continues as Sony PlayStation Portable homebrew developer Zx-81 recently made it known in the QJ.NET forums that his latest project, the PSPTI99: TI-99/4 Emulator for the PSP version 1.0.1 is now available for download and use
Luaplayer Glynnder has unvieled his InterfaceLua version of Luaplayer v0
FreeTypeGX FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development
Micro Lua DS The updates keep coming for Micro Lua DS for your NDS systems
3D Model Export by Lumo 3D Model Export by Lumo
[Lumo] has released a few more tools in addition to his MeshLoader that will help when exporting 3D models for viewing on your PSP. An Alias MAYA 7.0 Export Script to SMSH (Simple Mesh) written in MEL, also his SMSH to 3db converter, including the required cygwin1
AtariVM Version 0.2 AtariVM Version 0.2
Lostjared has updated his AtariVM to version 0.2 Alpha. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs. You can learn how to write Atari assembly source and the foundations of modern programming languages
Phoenix Game Engine (Lua) 0.02 Phoenix Game Engine (Lua) 0.02
Version 0.02 has been released.
Added pge.exit() to explicitely exit at any time.
Fixed pge.texture.draw() to only allow the correct number of parameters to be passed (reported by #Gianni#).
Added pge.texture.swizzle() to swizzle a texture.
Added pge.texture.unswizzle() to unswizzle a texture
Lua Compiler Melterx12 from our forums has released a new program today to help Lua coders get to grips with the language and compile ua code for running on a PSP
PSP Dialogs library PSP Dialogs library
PSP Homebrew Developer tommydanger - author of the original DevHook firmware installer and IceTea - has released a functions library for homebrew development. The library enables the unit to trigger several of the PSP's built-in dialogs with just one function.
The archive also provides a sample program for reference