PSP Dungeons: Assault Run v1.0.6 - Barely two weeks from the last time charnold released an update on his PSP Dungeon: Assault Run with v1.0.5, we're now graced with the presence of his latest installment, version 1.0.6.
charnold says that this package contains the Mac+Windows versions of the Editor and the Mac+PSP+Windows versions of DAR. Apart from that, you might also be interested in checking out what's included in the changelog:
* some internal map format changes: the map editor can open the old versions, but the game can't (so open the map in the editor and goto file / create game format)
* editor changes:
o set hitpoints of each enemy
* game changes:
o set hitpoints of player (config.txt)
o faster rendering of world geometry
Looking at the screenshots included in this goodie bag, it's a no-brainer to see how much effort actually did go to this project. It's looking really dapper, don't you think? Anyway, to find out more, and to join in the discussion regarding this release, just head on over to our forums. Oh, and please do make sure to check out the readme. It's your lifeline to all that is homebrew.
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If you've heard of Weltall (the coder, not the mech), then you've definitely heard of CWCheat. The aforementioned developer dropped by the QJ.NET Forums to inform the PSP owners that CWCheat has just received another update, bringing it up to version 0.1.9 REV B