Since im remaking the code SSBR has no fighting. But you can use characters and a very bad cpu that just follows you. Theres no stages also.
Heres the current changelog.
-When fighting press L+R+A+Select for no contest
-Added a cpu all it will do it follow you(has no runing animations)
-Fixed the Title Screen Bug
-Made the title screen faster
-Made the fade in and out while using the game menu faster
-Added more to the Character Select Screen
-Added Character Jumping Sound
-Added Nintendo DS Stage Music(no NDS stage yet)
-When all characters and computers are chosen you will here a sound
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Doodle Jump PSP Doodle Jump PSP
The homebrew coders from the Cheytac Team has released a new version of Doodle Jump PSP, a port of the hit iPhone platformer for Sony's handheld
PS3 Homebrew: Super Pixel Jumper ThatOtherDev has returned once again with a brand new release of an old game designed specifically for the PS3! Check it out here!
EarthShaker DS Latest This is the most recent update to EarthShaker DS, the homebrew remake of the classic arcade game
Megaman Power Blasters Megaman Power Blasters- Mailas G pays homage to the rivalry between Megaman and Protoman with this ongoing project, Megaman Power Blasters.
While it does carry the v1.0 tag in the project's website, right now Gonrai says that as of now only the minor basics of the game have been coded, specifically moving Megaman or Protoman
Aspirin From Guglo:Aspirin is an arcade style game that I found for the TI-89 calculator (although I don't think that was the original version)
Homebrew game: Ozone for the PSP Homebrew game: Ozone for the PSP
PSP homebrew developer Helius - who tipped us off - and the rest of the Geardome site crew have just released their game for the PSP, titled Ozone. This game will put players behind the controls of a gas molecule as they race against time to collect blue gems before they shrink into nothing
Drakon finally got back to us. Here we have his tutorial on how to load your own maps to JellyCar on the PSP. First things first, you will need the Level Editor program installed on your PC, of course
Dodge the Squares v1.4 Dodge the Squares v1.4
Well, i know that i said that v1.3 was the final BUT NICK^^ (CKNICK^^ on qj) offered to do some gfx to make it even better I took him up on that Offer & here we have Dodge the Squares v1.4 .
But This isn't just a graphical Update OHHH no
If you haven't checked the first batch of XtreamLua/Gx-mod finalists, mon ami, you can always click here to browse through and see what catches your fancy. The four below are the second batch of finalists that turned up in our forums just recently. Sacre bleu, the homebrew just keeps on coming and a-knocking on our door..
Comments on SSBRumble Demo:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if SSBRumble Demo supports it