Lead Programmer - Richard Sparrow (spike_132000)
Programmer - David Smith (NemesisXposed)
Hey There Guys and Gals of the PSP Homebrew World, I release to you today, a Preview of a Work in progress.
Basically, it's just a preview of what we got going here at [dik]* Games
I would appreciate it if someone uploaded some screenies for me, cos my PSP Broke and I won't be getting a new one until wednesday fingers crossed.
But Please do check it out and tell us what you think
There are lots of bugs that we are still working on, and if you walk onto another map and it vanishes, it's because it doesn't exist yet. Some of the collisions are not done yet.
Also, you can pick up an item from the cabbage patch in the small vegetable garden (Just a test for Item Pickups cos we are in the middle of testing).
Well, there's the upload, download and enjoy, comments and feedback greatly appreciated. All code done by us from scratch and images used from RPG Maker VX. Enjoi
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Wagic v0.16 (for PSP) Wagic v0.16 (for PSP)
It's been a while since we saw the last update of Wagic. So it's good to hear that the team is back once again in the fold to release a new version of their excellent fantasy card game for the community. What's new with Wagic v0.16?
More than 500 new cards, including cards from New Phyrexia, Commander, and Magic 2012
The Paparazzi Special Halloween The Paparazzi Special Halloween
In keeping with the Halloween spirit, homebrew developer Nicovideo has released a special edition of The Paparazzi RC homebrew game on the QJ.NET PSP Development forums.
Aside from the Halloween-themed cosmetic change courtesy of Cloos, The Paparazzi Special Halloween plays just like the original The Paparazzi game
Chipke Alpha version Chipke Alpha version
Homebrew developer DrWho198 dropped by QJ.NET PSP Development Forum and announced the alpha version release of his first non-scrolling platformer. It was written in Lua and the coder said that he wanted to prove to everyone that the said language can create a decent game. We have to say, it seems that he has proven his point
ParKing v1.2 ParKing v1.2
Never let it be said that parallel parking your car is just a regular, mundane ordeal. We report that developer taeky has released version 1.2 of the ParKing homebrew game for the PSP, a title where your goal is to park your vehicle as quickly as possible.
This new build will contain bug fixes and improved game fluidity, among its other tweaks
X-pired 1.22 PSP R1 X-pired 1.22 PSP R1X - pired is an action packed puzzle game where your goal is to reach the exit square on each of the 42 levels. Use exploding barrels, wooden crates and many other movable and unmovable objects as well as metal, icey, flammable and teleporting grounds to reach your goal. Of course avoid being killed ;-)
Read the readme
PSPirates for PSP 1.5 Mexicansnake, in conjunction with Deanaw22, has released a button-masher type game named PSPirates (written in LUA) with the aim of the game being to destroy the other boat first
Magic Cube Homebrew coder gorglucks has released the first version of Magic Cube, a homebrew game based on the highly addictive flash game 3D Logic
Super Mario Mini for 1.50 Firmware Super Mario Mini for 1.50 Firmware
A while back when homebrew just started being possible on 2.01+ firmware, Arguru released the first game developed specifically for these higher firmware PSP's, leaving the 1.0 and 1.50 users out in the cold (for once)
O.T.T.F. v2 O.T.T.F. is a homebrew game by xerpi. You have to click on the empty tiles to display a 1 in the tile you've clicked, if a near tile has a number, this will increase 1 (if the number is 4, it will be 1)
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