Here's the latest build of JPCSP, the ever-improving Java-based PlayStation Portable emulator for PC. Now on revision 2322, the latest update of the emulator includes the following features and enhancements.
Added test application for sceSasCore. Used to test new findings in __sceSasSetPause and upcoming full ADSR wave support.
Improved check of valid priority values in ThreadMan.
New findings: additional parameters discovered for __sceSasSetVolume and __sceSasSetPause. This might fix to remaining issues with sound pauses in some games.
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Here's the latest build of the ever-improving Java-based PlayStation Portable emulator for Windows, JPCSP. Now on revision 2136, the latest update brings the following features and improvements...
version 0.6 r2136:
Updated Linux start scripts.
Reversed and added MSG flags to sceNetInet
Revision 2251 of JPCSP, the ever-improving Java-based PlayStation Portable emulator for PC is now out folks.
Improved sceSasCore sounds: take the pause flag into account while mixing. This might improve the sound play and looping in some games.
Added draft module sceCcc
The JPCSP Team has updated their ever-improvoing Java-based PlayStation Portable emulator project for PC, JPCSP.
Improved the performance of resizing when enabling the implementation of "Stencil Test" in shader
Revision 2284 of JPCSP, the ever-improving Java-based PlayStation Portable emulator for PC is now out folks.
Added @CanBeNull and @CheckArgument annotations for arguments
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