With the release of the website a new build of Artillery is available, the 0.06 version. For Artillery this marks the end of a specific range of builds. It will be the last 0.0x version, meaning it has gone beta. The 0.06 also marks the end of the C era for Artillery, I've been working hard to convert the whole shell to C++. Every piece of code was rewritten and checked, making the shell more stable for you, and easier to work with for me. The 0.06 version features everything I've been working on to the point i've stopped working in C. It's new features are:
Full skinning support (windows, icons, etc)
Font support (skinnable too)
Another new service provided with the website is Artillery: Live Fire!. This is a service for anyone interested in checking out the latest of Artillery shell. From now on you can download a build updated almost every day. It will contain the latest features, options and graphics. It is basically a version I'm working with on that particaulr moment. Be warned though, as it is a development build it can contain bugs or might not even work at all. But hey, bleeding edge comes at a price.
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If you got an error while installing Themes, Software or Games, please, read FAQ.
The JPCSP Team has updated their Java-based PlayStation Portable emulator project for PC, bringing it to revision 2204
The JPCSP Team has released a new build of their Java-based PlayStation Portable emulator for Windows, JPCSP.
version 0.6 r2110:
sceMpeg: trying to fix the ending of the Mpeg movie when the audio ends before the video.
WinShell Another shell program has made its way to the PlayStation Portable, courtesy of homebrew developer Trom_US
VSH Analog VSH Analog Revision B
Insert_Witty_Name has just rolled out Revision B for his PSP brew VSH Analog, which allows you to use the analog stick for movement in the VSH. This allows your analog stick to function as D-pad, and vice versa.
Known bugs in this version include the PSP crashing when items from the game menu are launched on non-3.10 OE firmwares
Here's the latest build of the Java-based PlayStation Portable emulator project for PC courtesy of the JPCSP Team.
Fixed a typo in sceKernelLockLwMutex introduced in r2217.
Improved triggering of Thread Events, based on tests performed by Darth