Lumo has updated his 3db loader, used for 3d modelling on the PSP, to version (preview) 3. You can download the full suite of updated tools below, here is a list of changes in this version:
changed doublesided to singlesided meshes & backfaceculling (-> draws only visible triangles, front side! Planes might be invisible, because of orientation)
new conversion tool (as cmsh might be v2, v3 i just call it v2 now...)
rewrote maya export script to export the faces in correct* order
added Gouraud Shading -> no more flat view!
added a light
note: max face/vertex count is 65xxx (not limited by my loader) but you can split your mesh into multiple 3db files and load em up...
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Hi to all. Its been some time since ive updated animlib. Just yesterday, i took a look at it, and found some massive flaws. So here is animLib 4.5, with some major changes and performance gains.
* Found a major flaw in sprite sheet animation blitting
Visual Application Developer Pegasus2000 - the brains behind the PSP's Nanodesktop devkit - has just announced that fellow coder Andrea Badiali has released Visual Application v
LuaPlayerHM8 Homebrew developer homemister was able to sneak in one last surprise before the weekend hits as the latest version of LuaPlayerHM is now finally available for download
Fans of classic computer emulators should take a gander at the final version of zx-81's PSPMO5, the Thomson MO5 emulator for the PSP. As mentioned in the coverage of the previous release, PSPMO5 is based on the MO5 emulator written by Daniel Coulom for Windows, Mac, and Linux
Oldschool Library (OSLib) Sprites Lib Homebrew coder phosphorous has just submitted an entry for the ongoing NeoFlash Spring Coding Competition, with this particular application named the Oldschool Library (OSLib) Sprites Lib
Xgraphics 1st Edition Xgraphics 1st Edition
Over on our PSP Development forums, xart has just announced that the Xgraphics part of XSDK is now ready and available. You can get your copy by clicking on the download link.
According to the Xart website, Xgraphics is "a set of C++ classes for allowing cross platform graphics to be achieved in your Xcode projects
ZXeno from our forums has released v0.9 of his ID3lib library for reading ID3 tags from MP3 files in C. This is very usefuil for developers coding some sort of media player or any other homebrew application with MP3 support. It has support for ID3v1 and ID3v2 (all versions should work)
Developers would be very happy to know that there have been significant progress made on the v.1.1 release of their favorite application by TyRaNiD, the PSPLink. It is a very helpful tool for developers to make their homebrew on using C/C++
XtreamLua Compiler 0.2 XtreamLua Compiler 0.2
Emeric0101 from our forums has released a Compiler for Windows to stop people stealing your Lua code today. Named XtreamLua (no, that isn't a typo) Compiler v0
PSP Animation Studio Masonman has released the latest update to his homebrew Lua app PSP Animation Studio
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