The Dolphin Team has once again updated their Nintendo Wii and Gamecube emulator, with the release of revision 7506, which is now available for download.
Fix bug with Dolphin crash on stop when recording.
Rewrite to parts of the DTM code to remove the need for temporary files. Should fix files occasionally getting corrupted. DTM export dialog now asks before overwriting a file.
Saving a state that is not recording over one that was will now delete the old recording. Fixes trying to record with the wrong savestate.
Fixed some compiler warnings.
fixes AFC type 5 decoding
(At least for Super Mario Sunshine, from whose ucode it was derived - hopefully this won't break other games.)
Fixes Issue 4437.
only create the data directory for a title, not data/nocopy. fixes issue 4453
fs::open does not need to create the data directory, es_diVerify does that.
change applied to CBoot::Boot_WiiWAD as well (es_diVerify isn't used for wads).
fixes issue 4388
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gb4gb Homebrew coder Daid has released the initial version of gb4gb, a Gameboy, Gameboy color and SuperGameboy emulator for the Nintendo Wii
Dolphin SVN r7127 64bit The Dolphin dev Team continues to improve their Nintendo Gamecube and Wi emulator, Dolphin, with another batch of SVN revisions for today, bringing a new set of features and improvements
Dolphin SVN r7128 64bit The Dolphin dev Team has recently updated their Nintendo Gamecube and Wi emulator project, with a new SVN release