The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications.
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WiiRemoteJ This development library isn't strictly Wiibrew, but it's a mighty useful tool that homebrew developers for other platforms out there might enjoy
Wii Game Studio Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio
Q2Rev A port of id Software's Quake II for the Nintendo Wii, straight from the source code at ftp://ftp
Wire3D Thanks to the work of Wii developer antibyte today we have version 1
Wii Homebrew Cursors From WiiBrew, we've spotted a visual resource treat for developers within the budding Nintendo Wii homebrew community: a set of cursor images that mimic the next-generation console's standard Wiimote cursor set
GRRLIB GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers
Revolution Engine Revolution Engine is the very First homebrew 3D Game Engine for Wii
Wire3D Wii homebrew developer antibyte has released verion 1
BCX-BASIC BCX is called "The BASIC To C Translator"
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